Showing posts with label scrabble slam. Show all posts
Showing posts with label scrabble slam. Show all posts

Saturday, July 10, 2010

Wall Street Journal Validation

A July 2nd article in the Wall Street Journal by Weekly Standard writer Jonathan Last discusses war-strategy games. Mr. Last summarizes the history of board and computer war-strategy games (such as Sid Meier's Civilization series) and a number of Avalon Hill classics (such as Diplomacy).

The article is interesting enough, and provides a nice history of these games for the casual observor. But what I find interesting is my reaction: I immediately forwarded the article to the gaming group (including Al, Steve and Steven). Given that there isn't a thing in the article that these folks didn't know already, I asked myself "why?" And the answer I came up with is sort of interesting.

But first, let me note that this reaction isn't that unusual. Within hours, a BoardGameGeek user posted a forum message alerting other gamers to the article. Similar articles in the past have also generated a quick posting at the Geek.

I think that these types of articles provide a kind of validation to embarrassed gamers. Let's face it: non-mass-market board gamers are a relatively small group. While the Internet and places like BoardGameGeek make us feel more "plugged in" and less like social outcasts than 20 years ago, we're still a little out of the mainstream. How many people at work play golf? How many watch football? How many belong to a book group? How many play poker? Now, how many play boardgames that aren't available at Target or Wal-Mart? Most of us don't even know how to describe our hobby. "My friends and I played games on Saturday.... No not really like Monopoly or Life ... more 'adult.' .... No, not *that* kind of 'adult.' ... Oh never mind."

Now, reduce the number of people in your hobby even further by being a wargamer. Most coworkers can understand a colleague who plays a game like Settlers or Puerto Rico as being an eccentric gamer -- similar to people who play competitive Bridge or Scrabble. But I rarely discuss my wargaming hobby with my workplace friends. (The one exception would be describing Kingmaker to a coworker who asked where I learned how to navigate office politics.)

Articles like Mr. Last's confirm that we're not completely relegated to gaming in our basements and weird geek-conventions. We're right there in the mainstream (or at least on page W9 of the Friday Journal). He even used the term "grognard" in the article.

I wasn't forwarding the article to Al to let him know that Henry Kissinger played Diplomacy -- Al already knew that. I was sharing some validation of our hobby -- and us.

Friday, July 2, 2010

Mid-Year Report

The year is half over, so I thought I'd look back on my most-played games at this point of 2010.

As I looked at the totals, I couldn't miss an obvious conclusion. The year 2010 is the year that I found Looney Labs games. While the games are not universally loved by gamers (largely because of their chaotic nature), they are fun and quick-playing.

In some ways their quick play makes for an unfair comparison. I'll obviously get more plays out of a Looney Labs game that take 15 minutes to play than a GMT or Fantasy Flight game that takes seven hours. Because of this I have to give a special recognition to GMT's Here I Stand, which I've only played once this year (plus once in December 2009). At this point it would win the 2010 best "new-to-me" game.

With that caveat, here's the list (through June 30th).

1. EcoFluxx (which I've only owned for about a month, but I've played 11 times)
2. Chrononauts (another Looney Labs game, which I've played 9 times)
2. Farkel (a traditional dice game that I've also played 9 times)
4. Early American Chrononauts (Looney Labs' retheming of Chronauts, which I've played 8 times)
4. Hive (which I've also played 8 times, although about half of these were on the iPhone app)
6. Killer Bunnies REMIX (which was the Friday night game of choice for much of the winter and was played 6 times)
6. Long Shot (which is moving up fast, with 6 plays, having been the Friday night choice for the last couple of months)
8. Roll Through the Ages: The Bronze Age (which I don't even own a physical copy of, but I've played 4 time as an iPhone app)
9. Descent: Journeys in the Dark (a fun dungeon crawl that I've played 3 times, and I think will be played a lot more this year)
9. Scrabble Slam (which I played 3 times with Gillian's family in Jamaica)
9. World Cup Card Game 2010 (which is lots of fun, but probably will be stuck with 3 plays at the end of the year, since the World Cup is almost over)

Saturday, March 13, 2010

Gaming in Jamaica

I spent last week in Jamaica, enjoying some sun and relaxation. Gamewise, I took San Juan and Pandemic, but as it turns out, neither one ever got played. The only game we played was Scrabble Slam (by Hasbro). Gillian's dad (Ollie) won all three games.

Tuesday night a local village, down the hill from our villa (shown in the photo) had loud music playing most of the night. According to the villa's chef, the village was hosting a dominoes tournament. According to him, Dominoes is the most popular board game in Jamaica. From his description, Jamaicans play a simpler (blocking) game (as opposed to scoring games, such as my family's favorite, Muggins).

I took Advanced Squad Leader Starter Kit #1 and read the rules over the course of the week. Andrew read the rules back here, and we hope to play a scenario tomorrow.

Finally, I took the rulebook for Paths of Glory. I was hoping to play a solitaire game using Wargameroom, but the villa's Internet service was down most of the week.